[npc]
name = "Bully"
group = "Miscellaneous"
category = "Enemy"
description = "An enemy that attempts to chase the player. Gets knocked back for a second when stomped on, but continues its regular behaviour afterwards."
image = "npc-168.png"
algorithm = ""
default-effect = 89
shell-effect = 89
gfx-offset-x = 0
gfx-offset-y = 2
gfx-height = 32
gfx-width = 32
physics-to-gfx = 0
grid = 32
grid-offset-x = 0
grid-offset-y = 0
physical-height = 32
physical-width = 32
frame-style = 1
frames = 3
frame-delay = 128
foreground = 0
editor-animation-sequence = "0,1"
speed = 3
container = 0
custom-value-enabled = 0
score = 2
moving = 1
scenery = 0
immortal = 0
can-be-eaten = 1
allow-bubble = 1
allow-egg = 1
allow-lakitu = 1
allow-buried = 1
takable = 0
grab-side = 0
grab-top = 0
grab-any = 0
default-health = 1
hurtplayer = 1
hurtnpc = 0
block-npc = 1
block-npc-top = 0
block-player = 0
block-player-top = 0
collision-blocks = 1
gravity = 1
adhesion = 0
deactivate = 1
kill-slside = 1
kill-onjump = 1
kill-bynpc = 1
kill-fireball = 0
kill-iceball = 1
kill-hammer = 1
kill-tail = 1
kill-spin = 0
kill-statue = 0
kill-with-mounted = 0
kill-on-eat = 0
cliffturn = 0
lava-protection = 0
